Hey folks–many of you know I’ve been part of a team that is working on a computer roleplaying game that lets players follow the steps of the Lewis and Clark Expedition. We’ll we’re still a ways away from being done, but we have been making progress. Below is a video of the game as it [...]
Courtesy of the American Medical News website comes the story of The Healing Blade, a (collectible? non-collectible?) card game that, through play, teaches budding Med students the ins and outs of infectious disease. It was created by two doctors, Francis Kong and Arun Mathews, who founded the game company Nerdcore Learning (more on their extremely magnanimous [...]
“Games take us immediately out of a state of paralysis or alienation or depression and they switch on the positive ways of thinking. They trigger the brain to a state in which it’s possible to do good work. It’s possible to aspire to tough goals.” –Jane McGonigal, Director of Games Research at the Institute for [...]
If Baudrillard made a game, he’d make it then deny its existence. What Jason Nelson does is make a game that explodes all around you as you play it — metaphorically, to be sure, but just in case you missed the point, literally as well. The game is Evidence of Everything Exploding and its author — [...]
This is going to be a short post that perhaps, as I tease out the idea, will become a longer post — or heck, maybe an academic article, eventually. Over at Offworld, that spin-off of Boing Boing that concentrats on happenings in the game and video game world, Jim Rossignol has posted about the evolution [...]
I am presently at the Games, Learning and Society Confernece in Madison, WI, and I just heard James Gee’s keynote presentation. Here are the notes I made while he was speaking. No guarantees they will make sense to you! Jim Gee keynote June 11, 2009 Games Learning and Society Conference Madison Wisconsin 9AM Talk based [...]
This is the educational video game project I am working on with Joshua — a CRPG based on the voyage of Lewis and Clark. Joshua does a good job outlining our mission and goals in this interview with the News-Times, a Connecticut newspaper. He doesn’t much talk about the philosophy behind making a good educational [...]
One of gaming’s premiere theorists is Jane McGonigal, who this year apparently knocked everyone’s socks off with her presentation at the San Francisco Game Developer’s Conference. Xeni Jardin of Boing Boing fame interviews McGonigal about her work, which includes a game-changing (if you will) discussion of how happiness is hard-wired to our brains and how we can [...]
It’s all over the blogosphere (here, here, and here, for instance): a woman calling herself Teresa was banned from Xbox Live for announcing in her profile that she was a lesbian. The story first broke on The Consumerist, a site that I’d never heard of before, but that didn’t much seem to try and get [...]
I’ll be presenting in a few weeks at the Conference on College Composition and Communication in a few weeks; my presentation is called: “The Frame Is a Game: How On-line Play Reshapes Rhetorical Reality.” There’s been a lot of talk lately about the so-called “digital natives,” but my argument is that it’s the age that’s digital, [...]